The use of context-free grammar and gamification to reduce user story ambiguity and raise ambiguity awareness: A proposal
User story ambiguity has been identified as a serious challenge in Requirements Engineering (RE) due to various linguistic and contextual constraints. These challenges have been addressed by research employing mainly Natural Language Programming (NLP) techniques and Conceptual Modeling. However, existing studies have only limitedly investigated the impact of personal and organizational elements on user story ambiguity and user awareness of ambiguity issues. Therefore, this research aims to mitigate user story ambiguity by developing a knowledge repository for user story writing from different domains. To do so, we aim to investigate the role of cognitive elements to enhance user story clarity. Technically, the use of context-free grammar will be investigated to maintain the quality of the knowledge repository. Finally, for raising awareness of ambiguity issues, gamification concepts (e.g., levels/tags, points) will be applied to monitor user progress.
Mon 12 AprDisplayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
11:00 - 12:30 | Doctoral Symposium Session 1Doctoral Symposium at Doctoral Symposium Virtual Room Chair(s): Xavier Franch Universitat Politècnica de Catalunya | ||
11:00 15mDay opening | Doctoral Symposium Opening Doctoral Symposium | ||
11:15 35mTalk | The use of context-free grammar and gamification to reduce user story ambiguity and raise ambiguity awareness: A proposal Doctoral Symposium Anis R. Amna Ghent University | ||
11:50 40mOther | Panel: How much evaluation is enough? Doctoral Symposium Anna Perini Fondazione Bruno Kessler, Marcela Ruiz ZHAW School of Engineering, Andreas Vogelsang University of Cologne |